ArtScience IGEM team
Contents
People
Ideas
-bacteria that prevents corrosion
-Time keeper or clock
-Combustible bacteria
-Related to weather - smell of rain
-Bacteria that is resistant to Scientific Probing/Instruments
-Mirror of bacteria
-Buoyant bacteria
-Interactive bacteria(painting)
-Another creature made from bacteria
-Bacteria and sound
- Bacteria visualizations. (Both colour changes and 'choreographed' movement)
-Neuro transmitters- bacteria as sensors for emotions
-Glue
-Bacteria that detects cravings
-Magnetic bacteria
-Self mutating Bacteria
-Lie detector
-Bacteria creates an identity
-Bacteria becoming material on death
-Constructing a 'Bacterial Ecology'
-Bacteria that acts like oil
- A lubricant - A liquid that can withstand high temperatures
- Facilitate a group of children to design their 'perfect creature' through visual/tactile media and then draw from these experiences and ideas to build another structure.
- Basic information on micro biology-synthetic biology becomes accessible in the forms of brochures/charts/posters in the team's work space.
Workshop
-May 15
-We discussed two Claire Pentacost Readings-Beyond Face and Critical Inventory of BioArt .
-The gist of the Pentacost readings were that artists work with the symbolic and that the Artist's consent to work and learn in public is important. -We also discussed the political and cultural implications of Scientific Authority. -We also looked at Tuur Van Balen's Urban Geography project -Most of the Ideas[see above] today, dealt with the use of bacteria as -a) A sensor or Reactor - (to Inputs,emotions,light..etc) -b) A Producer (of energy, proteins..etc) -c) A Material
-Is there Any way in which we can look at Bacteria from a purely non-symbiotic / non-anthropomorphic viewpoint? -Can we use our technological "progress" to give a non-selfish gift back to our ecological siblings?
-Replace financial transactions with Bacteria
-May 16
Here's some creatures we created using techno-scientific jargon and aesthetics:
Today's reading was called Speculative Fabulations for Technoculture's Generation by Donna Haraway.
-The article is primarily a review of the Australian artist Patricia Piccinini's work and a recapitulation of Haraway's philosophies .
-One of the things enduring about the reading was her appeal to "love" our creations, not in a tech.no- phillic sense but in a more nurturing and caring way.
May 17th:
Hybrid creatures from mythology:
Readings
Art and Politics
Claire Pentecost::Beyond Face[1]
Claire Pentecost::Outfitting the Laboratory of the Symbolic: Towards a Critical Inventory of BioArt[2]
Donna Haraway::Speculative Fabulations for Technoculture's Generations[3]
Art
GeneAeshetics, The Art of Joe Davis[4]
Adam Zaretsky[5]
Patricia Piccinini[6]
Science
What are bacteria?[7]
Planet of the Bacteria[8]
Design & Technology
Urban BioGeography[9]
Designer Bacteria may have a future in Fashion[10]
Sunlight to Oil via Designer Bacteria[11]
Loop.ph-Design Research Studio[12]
Laughing in a sine curve- Abhishek Hazra[[13]
Some interesting bio-design stuff by Brandon Ballangee and the likes. [[14]]
Synthetic Biology:
Extracting DNA at home [15]
Harvard 2006: Explaining their process[[16]]
The Synthetic Biology Comic[[17]] The .pdf version is here:[18]
Introduction to Biological Engineering Design [19]
Introduction to Synthetic Biology[20]
General Design Links
http://psd.tutsplus.com/drawing/the-role-of-sketching-in-the-design-process/